Zen Cartman is a 3-cost tank from the Mystical theme who is available at rank 10 can taunt nearby enemies to attack him.
Gallery[]
Update History[]
- 09/07/17
- Ability no longer affects allies.
- Ability no longer remains effective after death.
- 12/20/17
- Ability radius decreased to 2.2.
- 05/17/18
- Bug involving headhunters continuing to attack Zen Cartman after his ability ending fixed.
- 02/25/19
- Bug where Zen Cartman's charge meter remains visible after being affected by Hercules Clyde's ability fixed.
- Bug where Powerfist and Prophet Dougie still apply their abilities to the New Kid after hitting Zen Cartman fixed.
- Bug where some Warcry abilities do not apply after the unit is taunted by Zen Cartman fixed.
Quotes[]
Summoned
- "I am at peace."
- "Reincarnation better be sweet."
- "Namaste, friends."
- ”Namaste.”
Standby
- "I am one with the universe."
- "I'm letting go of stress and being calm, like the buddhi."
- "One must have a dialogue with oneself."
Charged Effect
- "Ohmmmm.... Ohmmmm.... Ohmmmm...."
Killed
- "Fuuuuuuck..."
- "Namaste... my... friend..."
Removed
- "*Speaks Hindi*"
Strategy[]
- As a tank, his job is to absorb as much damage as possible for his allied units and should be placed accordingly.
- His ability can make enemies even switch their aggro towards him and stays that way until he or they die. This is particularly useful during skirmish fights.
- While his taunt is active, he is immune to knockback effects.
- His ability can also affect headhunters as well, but only for its duration.
- Can be susceptible to Commander Hat, as if he's summoned while Zen Cartman activates his taunt and attracts enemies, he might quickly die due to the enemies' attack and speed boosts, especially if 3 or more enemies are attacking him.
- He synergizes well with Archangel Bradley, as his ability to slow down enemies when approaching allied tanks and boosting their max health when summoned on the field is useful to stall enemies much longer.
- He also synergizes well with War Hero Ned, as his ability to heal allied tanks can be useful to stall enemies longer during skirmish fights.
Trivia[]
- In the card art, Zen Cartman is meditating at Stark's Pond.
- Zen Cartman can not be given any attack boosts from Bounty Hunter Kyle, The Master Ninjew, Gunslinger Kyle, Full Moon Sparky or Mr. Mackey.
- Zen Cartman is the only non-totem unit to have 0 attack.
Card Stats[]
Card Level | Upgrade Level | Health | Attack |
---|---|---|---|
1 |
0/5 | 600 | 0 |
1/5 | 600 | 0 | |
2/5 | 610 | 0 | |
3/5 | 622 | 0 | |
4/5 | 634 | 0 | |
5/5 | 648 | 0 | |
Level Up | 705 | 0 | |
2 | 6/15 | 712 | 0 |
7/15 | 720 | 0 | |
8/15 | 729 | 0 | |
9//15 | 738 | 0 | |
10/15 | 748 | 0 | |
11/15 | 759 | 0 | |
12/15 | 772 | 0 | |
13/15 | 786 | 0 | |
14/15 | 801 | 0 | |
15/15 | 817 | 0 | |
Level Up | 931 | 0 | |
3 | 16/25 | 938 | 0 |
17/25 | 946 | 0 | |
18/25 | 955 | 0 | |
19/25 | 964 | 0 | |
20/25 | 974 | 0 | |
21/25 | 985 | 0 | |
22/25 | 998 | 0 | |
23/25 | 1012 | 0 | |
24/25 | 1027 | 0 | |
25/25 | 1043 | 0 | |
Level Up | 1214 | 0 | |
4 | 26/40 | 1219 | 0 |
27/40 | 1225 | 0 | |
28/40 | 1232 | 0 | |
29/40 | 1239 | 0 | |
30/40 | 1247 | 0 | |
31/40 | 1256 | 0 | |
32/40 | 1266 | 0 | |
33/40 | 1277 | 0 | |
34/40 | 1289 | 0 | |
35/40 | 1301 | 0 | |
36/40 | 1315 | 0 | |
37/40 | 1331 | 0 | |
38/40 | 1349 | 0 | |
39/40 | 1368 | 0 | |
40/40 | 1389 | 0 | |
Level Up | 1618 | 0 | |
5 | 41/55 | 1623 | 0 |
42/55 | 1629 | 0 | |
43/55 | 1636 | 0 | |
44/55 | 1643 | 0 | |
45/55 | 1651 | 0 | |
46/55 | 1660 | 0 | |
47/55 | 1670 | 0 | |
48/55 | 1681 | 0 | |
49/55 | 1693 | 0 | |
50/55 | 1705 | 0 | |
51/55 | 1719 | 0 | |
52/55 | 1735 | 0 | |
53/55 | 1753 | 0 | |
54/55 | 1772 | 0 | |
55/55 | 1793 | 0 | |
Level Up | 2079 | 0 | |
6 | 56/70 | 2084 | 0 |
57/70 | 2090 | 0 | |
58/70 | 2097 | 0 | |
59/70 | 2104 | 0 | |
60/70 | 2112 | 0 | |
61/70 | 2121 | 0 | |
62/70 | 2131 | 0 | |
63/70 | 2142 | 0 | |
64/70 | 2154 | 0 | |
65/70 | 2166 | 0 | |
66/70 | 2180 | 0 | |
67/70 | 2196 | 0 | |
68/70 | 2214 | 0 | |
69/70 | 2233 | 0 | |
70/70 (max) | 2254 | 0 | |
Level Up | 2597 | 0 |